We're dedicated to making see-through augmented reality (similar to Microsoft's Hololens) affordable and easily accessible. We do this with flexible reflective optics with proprietary application of some new AR technologies:
- Reflective flexible focus elements on independent axes
- Real-world refraction and correction
- Real-world reflection and correction
These approaches flip the current paradigm for see-through AR on it's end. Through separating the focus of the VR channel into X and Y components, and by refracting and reflecting the real-world channel the smartphone display becomes a newly viable part of a highly functional and more adaptable Augmented Reality solution.
Shown above are just a few of our designs that we are developing for production as we are exploring partnering opportunities to provide AR enthusiasts with a disruptive solution to this exciting technology.
Independent-Axis Adjustable FOV
As the objectives are comprised of 2 flexible films (one for the X and the other for the y) the FOV (field of view) may be independently adjusted for each axis. For a movie the FOV will be scaled down for the most comfortable experience, and for games it may be increased as desired.