WarpDeck™

SmartPhone-based
See-Through
Holographics

We're dedicated to making see-through augmented reality (similar to Microsoft's Hololens) affordable and easily accessible.  We do this with flexible reflective optics with proprietary application of some new AR technologies:

  1. Reflective flexible focus elements on independent axes
  2. Real-world refraction and correction
  3. Real-world reflection and correction

These approaches flip the current paradigm for see-through AR on it's end.  Through separating the focus of the VR channel into X and Y components, and by refracting and reflecting the real-world channel the smartphone display becomes a newly viable part of a highly functional and more adaptable Augmented Reality solution.

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Shown above are just a few of our designs that we are developing for production as we are exploring partnering opportunities to provide AR enthusiasts with a disruptive solution to this exciting technology.

Keep updated on ImmersionMAX technology   Contact us >

Independent-Axis Adjustable FOV

 

As the objectives are comprised of 2 flexible films (one for the X and the other for the y) the FOV (field of view) may be independently adjusted for each axis.  For a movie the FOV will be scaled down for the most comfortable experience, and for games it may be increased as desired.